neuray API Programmer's Manual

iwelder.h File Reference

Description

Welder functor.

Code Example

iwelder.h

‎//*****************************************************************************
// Copyright 1986, 2016 NVIDIA Corporation. All rights reserved.
//*****************************************************************************
//*****************************************************************************

#ifndef MI_NEURAYLIB_IWELDER_H
#define MI_NEURAYLIB_IWELDER_H

#include <mi/neuraylib/ifunctor.h>
#include <mi/neuraylib/version.h>

namespace mi {

class IArray;

namespace neuraylib {

class ITriangle_mesh;

class IWelder :
    public base::Interface_declare<0xc422a884,0x0222,0x4c67,0xa4,0xcb,0x38,0xc3,0x0a,0x82,0x87,0xcd,
                                   neuraylib::IFunctor_base>
{
public:
    virtual ITriangle_mesh* run(
        const ITriangle_mesh* mesh, const IDictionary* options) = 0;

    virtual IArray* run(
        const IArray* meshes, const IArray* obj_to_world_trans, const IDictionary* options) = 0;
};
 // end group mi_neuray_functors

} // namespace neuraylib

#ifdef MI_NEURAYLIB_DEPRECATED_NAMESPACE_MI_TRANSITION
using neuraylib::IDictionary;
using neuraylib::IFunctor_base;
using neuraylib::ITriangle_mesh;
using neuraylib::IWelder;
#endif // MI_NEURAYLIB_DEPRECATED_NAMESPACE_MI_TRANSITION

} // namespace mi

#endif // MI_NEURAYLIB_IWELDER_H

Namespaces

namespace 
Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH. More...
namespace 
Namespace for the neuray API. More...

Classes

class 
Functor to weld a triangle mesh. More...