neuray API Programmer's Manual

iprogress_callback.h File Reference

Description

Callback interface for progress.

Code Example

iprogress_callback.h

‎//*****************************************************************************
// Copyright 1986, 2016 NVIDIA Corporation. All rights reserved.
//*****************************************************************************
//*****************************************************************************

#ifndef MI_NEURAYLIB_IPROGRESS_CALLBACK_H
#define MI_NEURAYLIB_IPROGRESS_CALLBACK_H

#include <mi/base/interface_declare.h>

namespace mi {

namespace neuraylib {














class IProgress_callback : public
    mi::base::Interface_declare<0xa0f0f12b,0xa3e9,0x47d1,0xb7,0x1b,0xb9,0x67,0xf5,0x97,0x11,0xca>
{
public:
    virtual void progress( Float64 value, const char* area, const char* message) = 0;
};
 // end group mi_neuray_rendering

} // namespace neuraylib

} // namespace mi

#endif // MI_NEURAYLIB_IPROGRESS_CALLBACK_H

Namespaces

namespace 
Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH. More...
namespace 
Namespace for the neuray API. More...

Classes

class 
Abstract interface to report progress of a long-running operation back to the caller. More...