neuray API Programmer's Manual

irender_counters.h File Reference

Description

Performance counters for render modes.

Code Example

irender_counters.h

‎//*****************************************************************************
// Copyright 1986, 2016 NVIDIA Corporation. All rights reserved.
//*****************************************************************************
//*****************************************************************************

#ifndef MI_NEURAYLIB_IRENDER_COUNTERS_H
#define MI_NEURAYLIB_IRENDER_COUNTERS_H

#include <mi/base/interface_declare.h>

namespace mi {

namespace neuraylib {













class IRender_counters : public
    mi::base::Interface_declare<0x4a939dfe,0xf4de,0x44a4,0x98,0x3f,0x2e,0xaa,0x99,0x3c,0x33,0x4e>
{
public:
    virtual bool get_value( const char* key, Float64& value) const = 0;

    virtual const char* get_unit( const char* key) const = 0;

    virtual const char* get_description( const char* key) const = 0;

    virtual Size 
               get_subkeys_size( const char* key) const = 0;

    virtual const char* get_subkey( const char* key, Size index) const = 0;
};
 // end group mi_neuray_rendering

} // namespace neuraylib

} // namespace mi

#endif // MI_NEURAYLIB_IRENDER_COUNTERS_H

Namespaces

namespace 
Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH. More...
namespace 
Namespace for the neuray API. More...

Classes

class 
Performance counters for render modes. More...