neuray API Programmer's Manual

istructure.h File Reference

Description

Structure type.

Code Example

istructure.h

‎//*****************************************************************************
// Copyright 1986, 2016 NVIDIA Corporation. All rights reserved.
//*****************************************************************************
//*****************************************************************************

#ifndef MI_NEURAYLIB_ISTRUCTURE_H
#define MI_NEURAYLIB_ISTRUCTURE_H

#include <mi/neuraylib/idata.h>

namespace mi {

class IStructure_decl;






















class IStructure :
    public base::Interface_declare<0xd23152f6,0x5640,0x4ea0,0x8c,0x59,0x27,0x3e,0xdf,0xab,0xd1,0x8e,
                                   IData_collection>
{
public:
    virtual const IStructure_decl* get_structure_decl() const = 0;
};
 // end group mi_neuray_collections

} // namespace mi

#endif // MI_NEURAYLIB_ISTRUCTURE_H

Namespaces

namespace 
Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH. More...

Classes

class 
This interface represents structures, i.e., a key-value based data structure. More...