neuray API Programmer's Manual

iattribute_container.h File Reference

Description

Scene element Attribute_container.

Code Example

iattribute_container.h

‎//*****************************************************************************
// Copyright 1986, 2016 NVIDIA Corporation. All rights reserved.
//*****************************************************************************
//*****************************************************************************

#ifndef MI_NEURAYLIB_IATTRIBUTE_CONTAINER_H
#define MI_NEURAYLIB_IATTRIBUTE_CONTAINER_H

#include <mi/neuraylib/iscene_element.h>
#include <mi/neuraylib/version.h>

namespace mi {

namespace neuraylib {





class IAttribute_container :
    public base::Interface_declare<0x2afa6f8b,0x40a7,0x415f,0xac,0x7e,0x4d,0x13,0x2f,0x66,0x7e,0x66,
                                   neuraylib::IScene_element>
{
public:
};
 // end group mi_neuray_misc

} // namespace neuraylib

#ifdef MI_NEURAYLIB_DEPRECATED_NAMESPACE_MI_TRANSITION
using neuraylib::IAttribute_container;
using neuraylib::IScene_element;
#endif // MI_NEURAYLIB_DEPRECATED_NAMESPACE_MI_TRANSITION

} // namespace mi

#endif // MI_NEURAYLIB_IATTRIBUTE_CONTAINER_H

Namespaces

namespace 
Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH. More...
namespace 
Namespace for the neuray API. More...

Classes

class 
An attribute container is a database element that stores attributes and no other data. More...