Trove is democratizing the design of jewelry and RealityServer is providing imagery to make it happen. Trove is an online platform for discovering, sharing and customizing 3D printed jewelry designs. Their website (www.troveup.com) enables clients to design, visualize and create beautiful pieces of jewelry from their smartphone or tablet without the need for any special tools or training and, importantly, encourages them both to share and to be inspired by the designs of others in the Trove community. All this is enabled by the innovative application of new technologies throughout the creation process.
Ian Frew has worked in the computer industry for over 25 years, coding early CAD/CAM systems for Computervision, implementing business systems for Fortune 500 companies and commercialising early cloud offerings, before joining migenius to lead activities in EMEA.
Mass Customisation, if you have not experienced it, is the ability to tailor a retail product to your own tastes and have it manufactured to order. Many well known brands such as Reebok and The North Face are now offering configurable products to their customers and it is catching on in many industries, not only apparel but also furniture, jewellery, automotive and many more.
To enable Mass Customisation two key problems had to be solved. First to be solved was the manufacturing processes. How do you make a customised product quickly enough and for a low enough cost to offer it in the same way as mass produced products? This has been an area of considerable research and development in recent years and brands have already started to roll out successful examples of this type of manufacturing.
Paul Arden has worked in the Computer Graphics industry for over 20 years, co-founding the architectural visualisation practice Luminova out of university before moving to mental images and NVIDIA to manage the Cloud-based rendering solution, RealityServer, now managed by migenius where Paul serves as CEO.