Managing User Sessions with UAC in RealityServer

In this article we’ll take a quick look at how to use the UAC system in RealityServer to effectively manage user sessions and clean up server memory when users go away. There won’t be a lot of pretty pictures (well there is one if you make it to the end) but for those of you getting your hands dirty with RealityServer in production, you’ll get some valuable pointers to help keep your server from filling up with unused data.

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