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imdl_compiled_material.h File Reference

Scene element Mdl_compiled_material. More...

Go to the source code of this file.

Classes

class   mi::IMdl_compiled_material
  This interface represents a compiled material. More...
 

Namespaces

  mi
  Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH.
 

Constant Groups

  mi
  Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH.
 

Enumerations

enum   mi::Material_slot {
  mi::SLOT_THIN_WALLED,
  mi::SLOT_SURFACE_SCATTERING,
  mi::SLOT_SURFACE_EMISSION_EDF_EMISSION,
  mi::SLOT_SURFACE_EMISSION_INTENSITY,
  mi::SLOT_BACKFACE_SCATTERING,
  mi::SLOT_BACKFACE_EMISSION_EDF_EMISSION,
  mi::SLOT_BACKFACE_EMISSION_INTENSITY,
  mi::SLOT_IOR,
  mi::SLOT_VOLUME_SCATTERING,
  mi::SLOT_VOLUME_ABSORPTION_COEFFICIENT,
  mi::SLOT_VOLUME_SCATTERING_COEFFICIENT,
  mi::SLOT_GEOMETRY_DISPLACEMENT,
  mi::SLOT_GEOMETRY_CUTOUT_OPACITY,
  mi::SLOT_GEOMETRY_NORMAL
}
  Material slots identify parts of a material. More...
 

Detailed Description

Scene element Mdl_compiled_material.