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mi::neuraylib::IRender_context Class Referenceabstract

This interface is used for doing actual rendering and picking. More...

Inheritance diagram for mi::neuraylib::IRender_context:
Inheritance graph
[legend]

Public Member Functions

virtual Sint32  render (ITransaction *transaction, IRender_target_base *render_target_base, IProgress_callback *progress_callback)=0
  Renders the associated scene with the associated render mode. More...
 
virtual Sint32  render_async (ITransaction *transaction, IRender_target_base *render_target_base, IReady_callback *ready_callback, IProgress_callback *progress_callback)=0
  Renders the associated scene with the associated render mode. More...
 
virtual void  cancel_render ()=0
  Allows to cancel rendering currently done using this render context. More...
 
virtual IPick_array pick (ITransaction *transaction, const Float32_2_struct &point)=0
  Picks what is behind a point in the scene. More...
 
virtual IPick_array pick (ITransaction *transaction, const Float32_2_struct &center, const Float32_2_struct &size)=0
  Picks what is behind a rectangle in the scene. More...
 
virtual IRender_counters get_render_counters ()=0
  Returns the render counters for this render context. More...
 
virtual Sint32  set_option (const char *name, const IData *value)=0
  Sets the value of a render context option. More...
 
virtual const IData get_option (const char *name) const =0
  Returns the value of a render context option. More...
 
template<class T >
const T *  get_option (const char *name) const
  Returns the value of a render context option. More...
 
virtual Size  get_options_length () const =0
  Returns the number of render context options. More...
 
virtual const char *  get_option_name (Size index) const =0
  Returns the name of a render context option. More...
 
virtual const char *  get_option_type (Size index) const =0
  Returns the type of a render context option. More...
 

Additional Inherited Members

- Public Types inherited from mi::base::Interface_declare< 0xad5ccd43, 0x75a1, 0x427a, 0x83, 0x7d, 0x95, 0xc8, 0x70, 0x91, 0xd4, 0xc8 >
typedef Interface_declare< id1,
id2, id3, id4, id5, id6, id7,
id8, id9, id10, id11,
IInterface
Self
  Own type. More...
 
typedef Uuid_t< id1, id2, id3,
id4, id5, id6, id7, id8, id9,
id10, id11 > 
IID
  Declares the interface ID (IID) of this interface. More...
 
- Static Public Member Functions inherited from mi::base::Interface_declare< 0xad5ccd43, 0x75a1, 0x427a, 0x83, 0x7d, 0x95, 0xc8, 0x70, 0x91, 0xd4, 0xc8 >
static bool  compare_iid (const Uuid &iid)
  Compares the interface ID iid against the interface ID of this interface and of its ancestors. More...
 

Detailed Description

This interface is used for doing actual rendering and picking.

It can be obtained from mi::neuraylib::IScene::create_render_context().

Member Function Documentation

virtual void mi::neuraylib::IRender_context::cancel_render ( )
pure virtual

Allows to cancel rendering currently done using this render context.

It is not guaranteed how much time it takes until the rendering is actually finished. Note, that this function can be called by a different thread than the one currently doing the rendering.

virtual const IData* mi::neuraylib::IRender_context::get_option ( const char *  name) const
pure virtual

Returns the value of a render context option.

See Also
set_option(), get_option_name()
Parameters
name The name of the option.
Returns
The value of the option, or NULL in case of failure, e.g, if there is no such option.
template<class T >
const T* mi::neuraylib::IRender_context::get_option ( const char *  name) const
inline

Returns the value of a render context option.

See Also
set_option(), get_option_name()

This templated member function is a wrapper of the non-template variant for the user's convenience. It eliminates the need to call mi::base::IInterface::get_interface(const Uuid &) on the returned pointer, since the return type already is a pointer to the type T specified as template parameter.

Template Parameters
T The interface type of the render-context option.
Parameters
name The name of the option.
Returns
The value of the option, or NULL in case of failure, e.g, if there is no such option.
virtual const char* mi::neuraylib::IRender_context::get_option_name ( Size  index) const
pure virtual

Returns the name of a render context option.

See Also
get_options_length(), get_option_type(), get_option(), set_option()
Parameters
index The index of the render context option in question.
Returns
The name of the specified render context option, or NULL if index is out of bounds.
virtual const char* mi::neuraylib::IRender_context::get_option_type ( Size  index) const
pure virtual

Returns the type of a render context option.

See Also
get_options_length(), get_option_name(), get_option(), set_option()
Parameters
index The index of the render context option in question.
Returns
The type of the specified render context option, or NULL if index is out of bounds.
virtual Size mi::neuraylib::IRender_context::get_options_length ( ) const
pure virtual

Returns the number of render context options.

See Also
get_option_name()
virtual IRender_counters* mi::neuraylib::IRender_context::get_render_counters ( )
pure virtual

Returns the render counters for this render context.

Returns
The render counters for this render context, or NULL if this render mode does not support render counters.
virtual IPick_array* mi::neuraylib::IRender_context::pick ( ITransaction transaction,
const Float32_2_struct point 
)
pure virtual

Picks what is behind a point in the scene.

Casts a single ray into the scene at raster pixel coordinate point, with (0,0) in the bottom left corner. Returns an array that contains information about any objects hit by the ray.

Parameters
transaction The transaction used to access the database.
point The picked 2D point in screenspace.
Returns
The array of picked objects, NULL on error.
virtual IPick_array* mi::neuraylib::IRender_context::pick ( ITransaction transaction,
const Float32_2_struct center,
const Float32_2_struct size 
)
pure virtual

Picks what is behind a rectangle in the scene.

Casts a ray into the scene for each raster pixel coordinate in the given rectangle. Returns an array that contains information about any objects hit by the ray.

Parameters
transaction The transaction used to access the database.
center The 2D center of the picked region in screenspace.
size The rectangular size of the picked region in screenspace.
Returns
The array of picked objects, NULL on error.
virtual Sint32 mi::neuraylib::IRender_context::render ( ITransaction transaction,
IRender_target_base render_target_base,
IProgress_callback progress_callback 
)
pure virtual

Renders the associated scene with the associated render mode.

The result is written to the given render target.

This method is synchronous, it returns after a certain amount of work has been done. See render_async() for an asynchronous variant of this method.

Note that some render modes might continue rendering in the background, even after the method returned. Background rendering stops at the latest if the transaction is committed or aborted. Additionally, render modes might have render mode-specific options to disable such background rendering, see [IPM] for details.

Parameters
transaction The transaction used to access the database.
render_target_base The rendered image is written into this render target before the method returns. It is guaranteed that the render target will only be modified during the runtime of this call, even if background rendering happens.
progress_callback This callback is called when progress in rendering occurs (might be NULL).
Returns
  • 0: Success. The termination criteria have not yet been reached. Subsequent calls will return an image with improved quality.
  • 1: Success. The termination criteria have been reached. Subsequent calls will not improve the image quality any longer.
  • -1: cancel_render() was called.
  • -2: Another thread is currently rendering using this render context.
  • -3: Invalid parameters (NULL pointer).
  • -4: Internal rendering error.
  • -5: The render mode ran out of memory, e.g., GPU memory.
  • -6: The canvas is too large to fit into GPU memory.
  • -7: The render context is invalid, e.g., because the transaction that was used to create it was aborted.
  • -8: The render target type is not supported by the selected renderer (for example rendering to OpenGL).
  • -9: The transaction belongs to a different scope than the transaction that was used to create the render context.
  • -10: No sufficiently capable GPUs or selected device combination not supported.
virtual Sint32 mi::neuraylib::IRender_context::render_async ( ITransaction transaction,
IRender_target_base render_target_base,
IReady_callback ready_callback,
IProgress_callback progress_callback 
)
pure virtual

Renders the associated scene with the associated render mode.

The result is written to the given render target.

The method returns immediately while the rendering is in progress. See render() for a synchronous variant of this method.

Note that some renderers might continue rendering in the background, even after the ready callback was called. Background rendering stops at the latest if the transaction is committed or aborted. Additionally, renderers might have renderer-specific options to disable such background rendering, see [IPM] for details.

Parameters
transaction The transaction used to access the database. The transaction needs to be kept open until the ready callback was called.
render_target_base The rendered image is written into this render target. It is guaranteed that the render target will only be modified between this call and the invocation of the ready callback (see below), even if background rendering happens.
ready_callback This callback is called when rendering is finished. The result parameter of the callback matches the return values of the render() method.
progress_callback This callback is called when progress in rendering occurs (might be NULL).
Returns
  • 0: Success.
  • -2: Another thread is currently rendering using this render context.
  • -3: Invalid parameters (NULL pointer).
virtual Sint32 mi::neuraylib::IRender_context::set_option ( const char *  name,
const IData value 
)
pure virtual

Sets the value of a render context option.

There are three different types of options:

This method deals with the second of the three types. Currently, there are no options common for all render modes. See the documentation of the render mode in question for render mode-specific options.

See Also
get_option(), get_option_name(), get_option_type()
Parameters
name The name of the option to be set.
value The value of the option to be set.
Returns
  • 0: Success.
  • -1: name is invalid.
  • -2: value is invalid.
  • -3: The option can not be set at this point in time, e.g., some options can only be set before render() or render_async() is called for the first time.