Basic Canvas Operations in V8

RealityServer 5.1 introduced new functionality for working with canvases in V8. In this post I’m going to show you how to do some basic things like resizing and accessing individual canvas pixels. We’ll build a fun little command to render a scene and process the result into a piece of interactive ASCII art. Of course, this doesn’t have much practical utility but it’s a great way to learn about this new feature!

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