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igeometry_simplifier.h
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1 //*****************************************************************************
2 // Copyright 1986, 2014 NVIDIA Corporation. All rights reserved.
3 //*****************************************************************************
6 //*****************************************************************************
7 
8 #ifndef MI_NEURAYLIB_IGEOMETRY_SIMPLIFIER_H
9 #define MI_NEURAYLIB_IGEOMETRY_SIMPLIFIER_H
10 
11 #include <mi/neuraylib/ifunctor.h>
12 #include <mi/neuraylib/typedefs.h>
13 
14 namespace mi {
15 
20 class ITriangle_mesh;
21 
103  public base::Interface_declare<0xc2afb90e,0x8aeb,0x49f5,0xae,0x92,0xba,0x7c,0xe7,0x32,0x99,0x77,
104  IFunctor_base>
105 {
106 public:
145  virtual ITriangle_mesh* run(
146  const ITriangle_mesh* mesh, const IDictionary* options) = 0;
147 
175  virtual ITriangle_mesh* run(
176  const ITriangle_mesh* mesh,
177  const IDictionary* options,
178  const Float32_3_struct& bbox_min,
179  const Float32_3_struct& bbox_max) = 0;
180 };
181  // end group mi_neuray_functors
183 
184 } // namespace mi
185 
186 #endif // MI_NEURAYLIB_IGEOMETRY_SIMPLIFIER_H