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idictionary.h
Go to the documentation of this file.
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//*****************************************************************************
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// Copyright 1986, 2014 NVIDIA Corporation. All rights reserved.
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//*****************************************************************************
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//*****************************************************************************
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#ifndef MI_NEURAYLIB_IDICTIONARY_H
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#define MI_NEURAYLIB_IDICTIONARY_H
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#include <
mi/base/interface_declare.h
>
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namespace
mi {
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class
IDictionary :
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public
base::Interface_declare<0xea00ed83,0x210e,0x4d65,0xa9,0x8d,0xfe,0xfa,0xb6,0xeb,0x03,0x2c>
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{
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public
:
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virtual
bool
set
(
const
char
* key,
bool
value) = 0;
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virtual
bool
set
(
const
char
* key,
const
char
* value) = 0;
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virtual
bool
set
(
const
char
* key,
Uint32
value) = 0;
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virtual
bool
set
(
const
char
* key,
Sint32
value) = 0;
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virtual
bool
set
(
const
char
* key,
Float32
value) = 0;
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virtual
bool
set
(
const
char
* key,
Float64
value) = 0;
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virtual
bool
is_defined
(
const
char
* key)
const
= 0;
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virtual
const
char
*
get
(
const
char
* key,
const
char
* default_value)
const
= 0;
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virtual
bool
get
(
const
char
* key,
bool
default_value)
const
= 0;
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virtual
Sint32
get
(
const
char
* key,
Sint32
default_value)
const
= 0;
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virtual
Uint32
get
(
const
char
* key,
Uint32
default_value)
const
= 0;
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virtual
Float32
get
(
const
char
* key,
Float32
default_value)
const
= 0;
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virtual
Float64
get
(
const
char
* key,
Float64
default_value)
const
= 0;
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virtual
bool
is_invalid
()
const
= 0;
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};
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// end group mi_neuray_functors
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}
// namespace mi
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#endif // MI_NEURAYLIB_IDICTIONARY_H
mi
neuraylib
idictionary.h
Generated on Tue Aug 12 2014 15:28:34. Build 221133.3991, Doxygen 1.8.4