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ibbox.h
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1 //*****************************************************************************
2 // Copyright 1986, 2014 NVIDIA Corporation. All rights reserved.
3 //*****************************************************************************
6 //*****************************************************************************
7 
8 #ifndef MI_NEURAYLIB_IBBOX_H
9 #define MI_NEURAYLIB_IBBOX_H
10 
11 #include <mi/math/bbox.h>
12 #include <mi/neuraylib/icompound.h>
13 #include <mi/neuraylib/typedefs.h>
14 
15 namespace mi {
16 
21 class IBbox3 :
27  public base::Interface_declare<0x107953d0,0x70a0,0x48f5,0xb1,0x17,0x68,0x8e,0x7b,0xf8,0x85,0xa1,
28  ICompound>
29 {
30 public:
32  virtual Bbox3_struct get_value() const = 0;
33 
35  virtual void get_value( Bbox3_struct& value) const = 0;
36 
38  virtual void set_value( const Bbox3_struct& value) = 0;
39 
44  inline void get_value( Bbox3& value) const {
45  Bbox3_struct value_struct;
46  get_value( value_struct);
47  value = value_struct;
48  }
49 
54  inline void set_value( const Bbox3& value) {
55  Bbox3_struct value_struct = value;
56  set_value( value_struct);
57  }
58 
60 
62 };
63  // end group mi_neuray_compounds
65 
66 } // namespace mi
67 
68 #endif // MI_NEURAYLIB_IBBOX_H