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mi::ITriangle_mesh Member List

This is the complete list of members for mi::ITriangle_mesh, including all inherited members.

access_attribute(const char *name) const =0 mi::IAttribute_set pure virtual
access_attribute(const char *name) const mi::IAttribute_set inline
access_attribute_vector(Mesh_attribute_name name) const =0 mi::ITriangle_mesh pure virtual
access_connectivity(Mesh_attribute_name name) const =0 mi::ITriangle_mesh pure virtual
access_mesh_connectivity() const =0 mi::ITriangle_mesh pure virtual
append_point(const Float32_3_struct &p)=0 mi::ITriangle_mesh pure virtual
append_point(const Float64_3_struct &p)=0 mi::ITriangle_mesh pure virtual
append_triangle(const Triangle_point_indices_struct &triangle)=0 mi::ITriangle_mesh pure virtual
attach_attribute_vector(IAttribute_vector *attribute_vector)=0 mi::ITriangle_mesh pure virtual
attach_connectivity(ITriangle_connectivity *connectivity)=0 mi::ITriangle_mesh pure virtual
attach_mesh_connectivity(ITriangle_connectivity *connectivity)=0 mi::ITriangle_mesh pure virtual
compare_iid(const Uuid &iid) mi::base::Interface_declare< 0x71006633, 0x1e05, 0x4c21, 0xa0, 0x09, 0x07, 0x6f, 0x33, 0x6d, 0x9c, 0x89, IScene_element > inlinestatic
create_attribute(const char *name, const char *type)=0 mi::IAttribute_set pure virtual
create_attribute(const char *name, const char *type) mi::IAttribute_set inline
create_attribute(const char *name) mi::IAttribute_set inline
create_attribute_vector(Mesh_attribute_name name, Uint32 dim=1)=0 mi::ITriangle_mesh pure virtual
create_connectivity(Connectivity_map_type map_type=CONNECTIVITY_MAP_GENERIC)=0 mi::ITriangle_mesh pure virtual
destroy_attribute(const char *name)=0 mi::IAttribute_set pure virtual
edit_attribute(const char *name)=0 mi::IAttribute_set pure virtual
edit_attribute(const char *name) mi::IAttribute_set inline
edit_attribute_vector(Mesh_attribute_name name)=0 mi::ITriangle_mesh pure virtual
edit_connectivity(Mesh_attribute_name name)=0 mi::ITriangle_mesh pure virtual
edit_mesh_connectivity()=0 mi::ITriangle_mesh pure virtual
enumerate_attributes(Sint32 index) const =0 mi::IAttribute_set pure virtual
get_attribute_propagation(const char *name) const =0 mi::IAttribute_set pure virtual
get_attribute_type_name(const char *name) const =0 mi::IAttribute_set pure virtual
get_bbox_max() const =0 mi::ITriangle_mesh pure virtual
get_bbox_min() const =0 mi::ITriangle_mesh pure virtual
get_element_type() const =0 mi::IScene_element pure virtual
get_iid() const =0 mi::base::IInterface pure virtual
get_interface(const Uuid &interface_id) const =0 mi::base::IInterface pure virtual
get_interface() const mi::base::IInterface inline
get_interface(const Uuid &interface_id)=0 mi::base::IInterface pure virtual
get_interface() mi::base::IInterface inline
get_maximum_displacement() const =0 mi::ITriangle_mesh pure virtual
get_tight_bbox(const Float64_4_4_struct &transformation_matrix) const =0 mi::ITriangle_mesh pure virtual
has_attribute(Mesh_attribute_name name) const =0 mi::ITriangle_mesh pure virtual
IID typedef mi::base::Interface_declare< 0x71006633, 0x1e05, 0x4c21, 0xa0, 0x09, 0x07, 0x6f, 0x33, 0x6d, 0x9c, 0x89, IScene_element >
is_attribute(const char *name) const =0 mi::IAttribute_set pure virtual
point(Uint32 index, Float32_3_struct &p) const =0 mi::ITriangle_mesh pure virtual
point(Uint32 index, Float64_3_struct &p) const =0 mi::ITriangle_mesh pure virtual
points_capacity() const =0 mi::ITriangle_mesh pure virtual
points_size() const =0 mi::ITriangle_mesh pure virtual
release() const =0 mi::base::IInterface pure virtual
reserve_points(Uint32 n)=0 mi::ITriangle_mesh pure virtual
reserve_triangles(Uint32 n)=0 mi::ITriangle_mesh pure virtual
retain() const =0 mi::base::IInterface pure virtual
Self typedef mi::base::Interface_declare< 0x71006633, 0x1e05, 0x4c21, 0xa0, 0x09, 0x07, 0x6f, 0x33, 0x6d, 0x9c, 0x89, IScene_element >
set_attribute_propagation(const char *name, Propagation_type value)=0 mi::IAttribute_set pure virtual
set_maximum_displacement(Float32 displacement)=0 mi::ITriangle_mesh pure virtual
set_point(Uint32 index, const Float32_3_struct &p)=0 mi::ITriangle_mesh pure virtual
set_point(Uint32 index, const Float64_3_struct &p)=0 mi::ITriangle_mesh pure virtual
set_triangle(Triangle_handle_struct hnd, const Triangle_point_indices_struct &triangle)=0 mi::ITriangle_mesh pure virtual
triangle_point_indices(Triangle_handle_struct hnd) const =0 mi::ITriangle_mesh pure virtual
triangles_capacity() const =0 mi::ITriangle_mesh pure virtual
triangles_size() const =0 mi::ITriangle_mesh pure virtual