access_attribute(const char *name) const =0 |
mi::IAttribute_set |
pure virtual |
access_attribute(const char *name) const |
mi::IAttribute_set |
inline |
compare_iid(const Uuid &iid) |
mi::base::Interface_declare< 0x2afa6f8b, 0x40a7, 0x415f, 0xac, 0x7e, 0x4d, 0x13, 0x2f, 0x66, 0x7e, 0x66, IScene_element > |
inlinestatic
|
create_attribute(const char *name, const char *type)=0 |
mi::IAttribute_set |
pure virtual |
create_attribute(const char *name, const char *type) |
mi::IAttribute_set |
inline |
create_attribute(const char *name) |
mi::IAttribute_set |
inline |
destroy_attribute(const char *name)=0 |
mi::IAttribute_set |
pure virtual |
edit_attribute(const char *name)=0 |
mi::IAttribute_set |
pure virtual |
edit_attribute(const char *name) |
mi::IAttribute_set |
inline |
enumerate_attributes(Sint32 index) const =0 |
mi::IAttribute_set |
pure virtual |
get_attribute_propagation(const char *name) const =0 |
mi::IAttribute_set |
pure virtual |
get_attribute_type_name(const char *name) const =0 |
mi::IAttribute_set |
pure virtual |
get_element_type() const =0 |
mi::IScene_element |
pure virtual |
get_iid() const =0 |
mi::base::IInterface |
pure virtual |
get_interface(const Uuid &interface_id) const =0 |
mi::base::IInterface |
pure virtual |
get_interface() const |
mi::base::IInterface |
inline |
get_interface(const Uuid &interface_id)=0 |
mi::base::IInterface |
pure virtual |
get_interface() |
mi::base::IInterface |
inline |
IID typedef |
mi::base::Interface_declare< 0x2afa6f8b, 0x40a7, 0x415f, 0xac, 0x7e, 0x4d, 0x13, 0x2f, 0x66, 0x7e, 0x66, IScene_element > |
|
is_attribute(const char *name) const =0 |
mi::IAttribute_set |
pure virtual |
release() const =0 |
mi::base::IInterface |
pure virtual |
retain() const =0 |
mi::base::IInterface |
pure virtual |
Self typedef |
mi::base::Interface_declare< 0x2afa6f8b, 0x40a7, 0x415f, 0xac, 0x7e, 0x4d, 0x13, 0x2f, 0x66, 0x7e, 0x66, IScene_element > |
|
set_attribute_propagation(const char *name, Propagation_type value)=0 |
mi::IAttribute_set |
pure virtual |