MetaSL Shader Descriptions

Utilities Shaders

Texture_lookup_extended
A versatile texture lookup Phenomenon comprising an elaborate shader network inside that enables to perform more advanced texture mapping
Generic_reflection
Allows compositing of reflections
Normals_normalmap
A convenience Phenomenon that bundles the lookup into the Normal Map and the conversion to the bump mapped space
Dual_bump_mixer
Mixes two bumpmaps. Provides control to adjust the intensity of each bump map as well as blend between the two maps
Reflection_vector
Returns the reflection Vector
Alpha_remapping
Lets the user write the alpha component to the RGB channel and vice versa