Compositing Shaders
- Comp_color_mixer
- Sums up an arbitrary number of inputs. Each input has an associated weight and can be enabled or disabled (which equals to setting the parameter's weight to zero).
- Comp_color_select
- This shader can have any number of inputs. The parameter "selected color" lets the user choose which of the connected inputs will be used.
- Comp_matte_div
- Divides the foreground color by its alpha channel.
- Comp_matte_mult
- Multiplies the foreground color by its alpha channel.
- Comp_over
- Layers the foreground input over the background input, modulating the intensity of the foreground by the value of its alpha channel.
- Comp_reorder
- Reorders the channels of the foreground color.
- Comp_set_alpha
- Sets the foreground color's alpha channel.
- Comp_switch_matte
- Copies the alpha channel from the background to the foreground.