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iprogress_callback.h
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//*****************************************************************************
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// Copyright 1986, 2016 NVIDIA Corporation. All rights reserved.
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//*****************************************************************************
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//*****************************************************************************
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#ifndef MI_NEURAYLIB_IPROGRESS_CALLBACK_H
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#define MI_NEURAYLIB_IPROGRESS_CALLBACK_H
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#include <
mi/base/interface_declare.h
>
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namespace
mi {
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namespace
neuraylib {
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class
IProgress_callback :
public
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mi::base::Interface_declare
<0xa0f0f12b,0xa3e9,0x47d1,0xb7,0x1b,0xb9,0x67,0xf5,0x97,0x11,0xca>
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{
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public
:
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virtual
void
progress
(
Float64
value,
const
char
* area,
const
char
* message) = 0;
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};
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// end group mi_neuray_rendering
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}
// namespace neuraylib
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}
// namespace mi
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#endif // MI_NEURAYLIB_IPROGRESS_CALLBACK_H
mi
neuraylib
iprogress_callback.h
Generated on Fri Mar 4 2016 19:53:39. Build 250909.11169, Doxygen 1.8.4