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igeometry_simplifier.h
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1 //*****************************************************************************
2 // Copyright 1986, 2016 NVIDIA Corporation. All rights reserved.
3 //*****************************************************************************
6 //*****************************************************************************
7 
8 #ifndef MI_NEURAYLIB_IGEOMETRY_SIMPLIFIER_H
9 #define MI_NEURAYLIB_IGEOMETRY_SIMPLIFIER_H
10 
11 #include <mi/neuraylib/ifunctor.h>
12 #include <mi/neuraylib/typedefs.h>
13 #include <mi/neuraylib/version.h>
14 
15 namespace mi {
16 
17 namespace neuraylib {
18 
23 class ITriangle_mesh;
24 
106  public base::Interface_declare<0xc2afb90e,0x8aeb,0x49f5,0xae,0x92,0xba,0x7c,0xe7,0x32,0x99,0x77,
107  neuraylib::IFunctor_base>
108 {
109 public:
149  virtual ITriangle_mesh* run(
150  const ITriangle_mesh* mesh, const IDictionary* options) = 0;
151 
180  virtual ITriangle_mesh* run(
181  const ITriangle_mesh* mesh,
182  const IDictionary* options,
183  const Float32_3_struct& bbox_min,
184  const Float32_3_struct& bbox_max) = 0;
185 };
186  // end group mi_neuray_functors
188 
189 } // namespace neuraylib
190 
191 #ifdef MI_NEURAYLIB_DEPRECATED_NAMESPACE_MI_TRANSITION
196 #endif // MI_NEURAYLIB_DEPRECATED_NAMESPACE_MI_TRANSITION
197 
198 } // namespace mi
199 
200 #endif // MI_NEURAYLIB_IGEOMETRY_SIMPLIFIER_H