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ifunctor.h
Go to the documentation of this file.
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//*****************************************************************************
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// Copyright 1986, 2016 NVIDIA Corporation. All rights reserved.
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//*****************************************************************************
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//*****************************************************************************
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#ifndef MI_NEURAYLIB_IFUNCTOR_H
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#define MI_NEURAYLIB_IFUNCTOR_H
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#include <
mi/base/interface_declare.h
>
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#include <
mi/neuraylib/version.h
>
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namespace
mi {
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namespace
neuraylib {
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class
IDictionary;
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class
IFunctor_base
:
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public
base::Interface_declare
<0xee412b14,0x7c51,0x4430,0xb0,0xb9,0x05,0xc8,0x62,0x64,0xd0,0xb7>
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{
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public
:
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virtual
IDictionary
*
get_default_options
()
const
= 0;
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virtual
bool
options_valid
(
const
IDictionary
* options) = 0;
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virtual
const
IDictionary
*
get_options_type
()
const
= 0;
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virtual
const
IDictionary
*
get_options_description
()
const
= 0;
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virtual
const
char
*
error_text
()
const
= 0;
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};
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// end group mi_neuray_functors
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}
// namespace neuraylib
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#ifdef MI_NEURAYLIB_DEPRECATED_NAMESPACE_MI_TRANSITION
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using
neuraylib::IDictionary
;
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using
neuraylib::IFunctor_base
;
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#endif // MI_NEURAYLIB_DEPRECATED_NAMESPACE_MI_TRANSITION
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}
// namespace mi
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#endif // MI_NEURAYLIB_IFUNCTOR_H
mi
neuraylib
ifunctor.h
Generated on Fri Mar 4 2016 19:53:39. Build 250909.11169, Doxygen 1.8.4