access_attribute(const char *name) const =0 |
mi::IAttribute_set |
pure virtual |
access_attribute(const char *name) const |
mi::IAttribute_set |
inline |
access_input_parameters() const =0 |
mi::IShader_graph_class |
pure virtual |
access_shader(const char *node_name) const =0 |
mi::IShader_graph_class |
pure virtual |
access_shader_graph(const char *node_name) const =0 |
mi::IShader_graph_class |
pure virtual |
add_export(const char *node_name, const char *class_name)=0 |
mi::IShader_graph_class |
pure virtual |
add_node(const char *node_name, const char *class_name)=0 |
mi::IShader_graph_class |
pure virtual |
compare_iid(const Uuid &iid) |
mi::base::Interface_declare< 0x167536d2, 0x1815, 0x4496, 0x8a, 0xfb, 0x64, 0xec, 0x78, 0x28, 0x2a, 0xb3, IScene_element > |
inlinestatic
|
create_attribute(const char *name, const char *type)=0 |
mi::IAttribute_set |
pure virtual |
create_attribute(const char *name, const char *type) |
mi::IAttribute_set |
inline |
create_attribute(const char *name) |
mi::IAttribute_set |
inline |
create_metasl_graph(const char *name, Uint8 privacy=0) const =0 |
mi::IShader_graph_class |
pure virtual |
create_shader_graph(const char *name, Uint8 privacy=0) const =0 |
mi::IShader_graph_class |
pure virtual |
destroy_attribute(const char *name)=0 |
mi::IAttribute_set |
pure virtual |
edit_attribute(const char *name)=0 |
mi::IAttribute_set |
pure virtual |
edit_attribute(const char *name) |
mi::IAttribute_set |
inline |
edit_shader(const char *node_name) const =0 |
mi::IShader_graph_class |
pure virtual |
edit_shader_graph(const char *node_name) const =0 |
mi::IShader_graph_class |
pure virtual |
enumerate_attributes(Sint32 index) const =0 |
mi::IAttribute_set |
pure virtual |
get_attribute_propagation(const char *name) const =0 |
mi::IAttribute_set |
pure virtual |
get_attribute_type_name(const char *name) const =0 |
mi::IAttribute_set |
pure virtual |
get_element_type() const =0 |
mi::IScene_element |
pure virtual |
get_filename() const =0 |
mi::IShader_graph_class |
pure virtual |
get_iid() const =0 |
mi::base::IInterface |
pure virtual |
get_interface(const Uuid &interface_id) const =0 |
mi::base::IInterface |
pure virtual |
get_interface() const |
mi::base::IInterface |
inline |
get_interface(const Uuid &interface_id)=0 |
mi::base::IInterface |
pure virtual |
get_interface() |
mi::base::IInterface |
inline |
IID typedef |
mi::base::Interface_declare< 0x167536d2, 0x1815, 0x4496, 0x8a, 0xfb, 0x64, 0xec, 0x78, 0x28, 0x2a, 0xb3, IScene_element > |
|
is_attribute(const char *name) const =0 |
mi::IAttribute_set |
pure virtual |
release() const =0 |
mi::base::IInterface |
pure virtual |
retain() const =0 |
mi::base::IInterface |
pure virtual |
Self typedef |
mi::base::Interface_declare< 0x167536d2, 0x1815, 0x4496, 0x8a, 0xfb, 0x64, 0xec, 0x78, 0x28, 0x2a, 0xb3, IScene_element > |
|
set_attribute_propagation(const char *name, Propagation_type value)=0 |
mi::IAttribute_set |
pure virtual |