C++ Application Developer

migenius is seeking a C++ application developer to help expand development of their interactive, photorealistic 3D rendering tools. You will be joining a growing, tight knit team integrating NVIDIA’s state of the art Iray rendering technology into high end Architectural Design/BIM CAD packages and server-side solutions. These tool will allow architects and designers to quickly and easily visualize their ideas without requiring specialist rendering or lighting knowledge. The server-side solutions are used by a wide variety of industries and household names. This position is highly suited to those with an interest in 3D computer graphics who wish to start or expand a career focused on computer graphics based solutions.

Applicant requirements include:

  • C++, Windows API/COM, Git, Subversion.
  • Experience with the Iray C++ API is highly desirable however not compulsory.
  • Other useful technical skills: C#, Ruby, Node.js, Linux.
  • Strong problem solving skills and the ability to work autonomously and cross-functionally is essential.
  • A practical knowledge of 3D/CAD workflow and rendering (in any DCC, eg: 3ds Max, Maya, Rhino, SketchUp, Revit, ArchiCAD) would be highly valuable and technical knowledge of rendering techniques (either GPU or raytracing) would also be beneficial.
  • Relevant Bachelor Level Degree required.
  • Strong written and spoken English skills.
  • Office location in Hawthorn offers exceptional access by road and public transport.
  • Applicants should be prepared to demonstrate and discuss projects they have created either during the course of employment, studies or privately.

We are currently looking for a full time candidate however a shorter term contract role can be negotiated if desired.

migenius is an Australian company selling software and services globally, with offices in Melbourne, London and Tokyo. We are committed to making interactive, photorealistic 3D an ubiquitous part of the web experience and a fundamental part of the design process. We have the tools and technologies to achieve this and are looking for the right people to allow us to capitalise on these and expand our future offerings. You will be joining an enthusiastic, tight knit team with many years experience developing Cloud based rendering solutions.

Working at migenius
migenius is headquartered in Hawthorn, VIC in Australia. Employees and Contractors have the opportunity to work with the latest in high end 3D rendering technology (NVIDIA Iray), advanced GPU hardware and leading edge Cloud services platforms. Our headquarters is only a short walk from Hawthorn train station and is readily accessible by most methods of transport.
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